Way of the Samurai 4 Fashion

2011 video game

Way of the Samurai 4
Samurai4box.jpg

UK embrace fine art

Developer(due south) Larn
Publisher(s)
  • JP: Spike
  • Eu: NIS America
  • NA: XSEED Games
  • WW: Ghostlight (PC)
Director(southward) Keisuke Kanayama
Designer(south) Tetsushi Saito
Developer(s) Hiroshi Marumoto
Composer(s) Noriyuki Asakura
Series Mode of the Samurai
Platform(south) PlayStation 3
Microsoft Windows
Release PlayStation 3
  • JP: March three, 2011[1]
  • NA: August 21, 2012 (PSN)
  • EU: October 5, 2012[2]
Windows
  • WW: July 23, 2015
Genre(s) Action-risk
Manner(s) Single-actor

Mode of the Samurai 4 ( 侍道4 , Samurai Dou 4 ) is a video game developed by Acquire and published by Fasten for the PlayStation iii.[3] It was released in Japan on March 3, 2011.[iii]

An English language version was announced on January nineteen, 2012 by Ascent Star Games. The release of the game in Europe was on Oct 5, 2012.[iv] On April 4, 2012, XSEED Games published the game for the U.Due south. as a downloadable title on PlayStation Network with a release date of Baronial 21, 2012.[5] The game was initially PlayStation 3 only, however the game was later released for Microsoft Windows by Ghostlight on July 23, 2015.[6]

Plot [edit]

The game is set up in a fictional port boondocks called Amihama during the last days of the Shogunate. Players can create their own samurai[seven] and choose to align themselves with one of 3 factions: the pro-government forces, the anti-authorities rebels seeking to repel foreigners, or the British Navy stationed in the city to negotiate a peace treaty. When the negotiations between the local government of Amihama and the British goes wrong after a Prajna attack at the meeting signal, the Tokugawa Shogunate sends one of their Tairō to quash the revolt.

The main story takes place over the bridge of v days. The character's decisions and actions will shape their path, and ultimately, their fate.

Gameplay [edit]

Endings, Events, and Customization
Acquire promised that iv would be much longer than previous games, and at that place are 10 endings. The game besides features flexible events and cutscenes such as deciding whether you want to explore a cave or just plow around and walk away.[8] Events are easier to follow, compared to previous games. In that location are more customization options than in the last game, allowing to cull features such as face up, hair, clothing, footwear and accessories.
Health and Energy
An energy meter is added in this installment. It regenerates life points (which are set at grand) if the player is stationary or moving abroad in combat, and depletes when your samurai fights, nightcrawls, or is regenerating health. Food and sleep regenerate the energy meter. There are harbinger blankets in gear up locations outside (or in) the dojo, inns effectually Amihama where yous pay to sleep in, and whatever bed you can stand on can be used to slumber and recharge energy.
Gainsay
There is a wide variety of fighting styles and skills that a player can main. Swords can now be switched to any stance; and skills, one time learned, are bound to the player, non the swords. Players then tin can assign learned skills to their own "schoolhouse" of fighting manner.
The "push and pull" mechanics in the first and 3rd games are kept. A new special mode is introduced, in which the samurai enters tiresome motility for a limited duration and can slash enemies repeatedly, then he sheathes the sword and all dead enemies autumn down at the same time.
The sword "heat" mechanics was removed and replaced by "immovability points", which volition drop gradually with employ, and somewhen weapons volition break. This forces players to visit the blacksmith regularly for repairs, unless their weapons are "unbreakable".
Sword Enhancement/Creation
Players tin can go to the blacksmith and choose to enhance their weapon's attributes (attack, defense, durability), repair information technology, or appraise it. Thespian can also inquire Dojima to melt a sword so use the metal to recast some other sword.
The custom sword-making organisation introduced in Style of the Samurai three returns. In addition to normal parts like blade, hilt and grip, players can also add a charm that will give a special event. Beside swords and spears, pistols and muskets have been added every bit weapons. Muskets are primarily used by British soldiers.

New features [edit]

Proof of Life
Player's deportment volition affect the game world in the next replay. For example, if players killed a lot of boondocks people in the last game, there will be more than guards to chase them downward.[9] There are many foreigners in the game; but unlike the previous game, at the beginning the protagonist will non exist able to sympathize what they say (the texts volition appear as "?????"). Players can convince the Shogunate to open a schoolhouse to teach foreign languages, and afterward the role player will be able talk to foreigners.[ix]
Night Crawling
There is a minigame called "Yobai" in which a samurai can romance a NPC by sneaking into their dwelling house at nighttime, avoiding or knocking out family unit members, and pulling out the right futon to notice them.[10] Even then, they volition offer playful resistance, and player must attempt to throw them into bed. A turtle caput will guide the samurai to their target. The player can do "nighttime crawling" with most male and female characters in the game, as long as the requirements are fulfilled.
Torture
Once arrested for doing bad deeds, the player's grapheme will be sent to the torture room, to play some hellish minigames with the three beautiful Kinugawa sisters.[11] The tortures include riding a flaming wooden equus caballus, being tied to a water wheel, and being pelted by huge stones. If the samurai survives the torture, the sisters will be impressed, and he tin can then practice "night crawling" with them.
Minigames
Beside various jobs that the samurai can get from different sources, players can earn money past going fishing, working equally an assassin, delivering love letters, or by flirting with foreign women.[12] The samurai can also play poker at the casino, and hanafuda at the gambling parlor.
Dojo
Players can open their own dojo, have on apprentices, and fend off challengers. The reputation of the dojo depends on the number of apprentices, and their quality. The thespian can tell whatever of the apprentices to "follow me", and they will fight alongside him.
Crossroads Killing
When continued to PSN, character data volition be automatically uploaded and transferred into other players' game worlds, where he would appear as a wandering samurai (NPC), and players can defeat him to obtain the custom sword that some other player created.[13] [14] This is called online tsujigiri.

Downloadable content [edit]

A Shinsengumi costume DLC pack was offered for gratuitous from March 24 to April 27, 2011. Subsequently that, it was priced $half-dozen. Players need to apply a patch before using any downloadable content.[xv]

Hijikata Toshizō and Kondō Isami are among the downloadable Shinsengumi characters.

Dona Dona from the original Way of the Samurai and a grown-up version of the character Sayo from Style of the Samurai ii are besides available for download. Sayo will appear in the route and offer rice balls.

Reception [edit]

Upon the release the game received mixed reviews, with PlayStation 3 version scoring 58 out of 100 on review aggregator site Metacritic.[17] Many critics praised the story, customisation options, various non-gainsay activities and multiple endings,[18] [19] [twenty] however, the gameplay, bugs and technical issues were criticised.[18] [19] [20] [21]

PC port received mixed to positive reviews, scoring 72 out of 100 on Metacritic.[xvi]

Plus version [edit]

On Jan 26, 2012, Way of the Samurai 4 was repackaged, bundled with all DLCs, and re-released as "Way of the Samurai iv Plus" (at one-half price). Sakamoto Ryōma is available every bit playable character in this version.[22]

References [edit]

  1. ^ "Way of the Samurai four Pushed Back". 2011-01-13. Archived from the original on 2011-07-07. Retrieved 2011-03-04 .
  2. ^ Rising Star Games announces 2012 release schedule
  3. ^ a b "Showtime Look: Way of the Samurai four". 2010-11-01. Retrieved 2011-03-04 .
  4. ^ Two New PlayStation iii Exclusives Confirmed for Europe
  5. ^ "Mode of the Samurai 4 Coming Exclusively to PS3". four Apr 2012.
  6. ^ "Manner of the Samurai 4 is out today". Gamasutra. 2015-07-23. Retrieved 2015-07-23 .
  7. ^ Your First Look At Way of the Samurai 4
  8. ^ Way of the Samurai four: PS3 Exclusive
  9. ^ a b Your Actions In Way Of The Samurai 4 Affect Your Next Life
  10. ^ Mode Of The Samurai 4′s Stealth Scenes Have A, Well, Dissimilar Goal
  11. ^ Way Of The Samurai iv′due south Mini-Games Are Truly Torturous
  12. ^ Means To Make A Living In Style Of The Samurai 4
  13. ^ How To Create Your Own Sword (Or Steal Another Thespian's) In Way Of The Samurai 4
  14. ^ Barge Into Another Person's Game And Kill Them In Way Of The Samurai 4
  15. ^ Way Of The Samurai 4 DLC Starts Off Costless, A Month Afterward Information technology's Paid DLC
  16. ^ a b "Way of the Samurai iv". Metacritic.
  17. ^ a b "Way of the Samurai 4". Metacritic.
  18. ^ a b "Review: Manner of the Samurai 4 - Hardcore Gamer".
  19. ^ a b "Manner of the Samurai 4 review". 22 Baronial 2012.
  20. ^ a b "Review: Way of the Samurai 4". 18 September 2012.
  21. ^ "Review: Way of the Samurai 4 (PC) - Digitally Downloaded". www.digitallydownloaded.net . Retrieved 2015-09-xvi .
  22. ^ Way Of The Samurai 4 Finds Path Back To Retail With "Plus" Edition

External links [edit]

  • Developer website

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